Factors influencing real-money purchases of virtual goods in first person shooter games
Nguyễn Hoàng Phú
Mã Văn Khôi
Nguyễn Trọng An
Nguyễn Huỳnh Cẩm Tú
Keywords:
flow theory; PLS-SEM; First Person Shooter (FPS); Vietnam
Abstract
This study investigates the influence of key factors, including social interaction, skills, challenges, achievements, and focused attention, on gamers’ purchase intention of virtual goods in Counter-Strike 2. It examines how achieving “flow” impacts purchase intention, with continuous usage intention as a mediator. It also explores the effects of attitudes toward virtual goods and the monetary value of hitting the jackpot on purchase intention. Using purposive sampling, data were collected from 330 participants through Google Forms distributed across social media platforms and analyzed via the PLS-SEM method. The results indicate that social interaction, skills, and focused attention positively affect flow, which partially mediates its effect on purchase intention through long-term usage intention. Additionally, attitudes toward virtual goods (β = 0.288, p < 0.01) and the monetary value of jackpot rewards (β = 0.399, p < 0.01) significantly influence purchase intention.
Tác giả
Nguyễn Hoàng Phú
Ho Chi Minh City International University
Vietnam National University, Ho Chi Minh City
Mã Văn Khôi
Ho Chi Minh City International University
Vietnam National University, Ho Chi Minh City
Nguyễn Trọng An
Ho Chi Minh City International University
Vietnam National University, Ho Chi Minh City
Nguyễn Huỳnh Cẩm Tú
Ho Chi Minh City International University
Vietnam National University, Ho Chi Minh City